In many fantasies, the world takes on the status of a character and many authors spend innumerable hours in what we writers call world-building. For some authors, the world will come first and they won’t start writing until all the rules and geography of the world is in place. Many readers love being taken out of their land and dropped into the middle of a different realm, one that can come to be as familiar to them as their everyday surroundings. If the author has done their job, the fantasy world makes sense to the reader and everything that occurs in the story follows the rules of that reality.
High fantasy worlds are antiquated, their technology roughly Middle Ages or pre industrial. Life is hard, people die young of diseases, wars are fought in hand to hand combat, ladies wear extravagant gowns and the men, breeches. Travel is by foot, horse or carriage and food is harvested by hand. The world may even have a map as most authors want to be able to visualise their worlds. Maps help the author to get distances and travel times right as well as directions. As a fantasy reader, I love maps as they help me to orient myself in that world.
The most important aspect of high fantasy worlds which sets them apart from reality is magic. Magic can take many forms. It may come from witches and warlocks or from the forest itself. Dragons and other creatures can have magic powers. In Princess Avenger, the magic potions of Hetty the witch come up against the transformative talents of Vard the shape shifter. Benae, in The Lady’s Choice, had a magical talent for healing and also the gift of being able to speak mind to mind with her horse Flaire. Magic in fantasy stories is only limited by the imagination of the author. It is what takes a life a drudgery and pain and creates wonder and light and perhaps a triumph of good over evil.